#ifndef __HELLOWORLD_SCENE_H__3
#define __HELLOWORLD_SCENE_H__3

#include "cocos2d.h"
#include "Box2D/Box2D.h"
USING_NS_CC;
class scene_exit : public cocos2d::CCLayer
{
public:
	virtual bool init();
	static cocos2d::CCScene* scene();

	void yes(CCObject* pSender);
		void no(CCObject* pSender);

	
	CREATE_FUNC(scene_exit);
};

#endif // _APP_DELEGATE_H_

